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Kritiqal Care

Kritiqal Care

Date de sortie : 2022-12-03
© 938986
Kritiqal Care - QR Code
68 épisodes
Audio
Écouter sur Apple Podcasts
68 épisodes
Audio
Écouter sur Apple Podcasts
Date de sortie : 2022-12-03
© 938986
L’épisode le plus récent
Episode 64: Dave Hoffman

Episode 64: Dave Hoffman

Durée : 1:05:42
Dave Hoffman (they/them) is the creator of Mixolumia (davemakes, 2020), an arcade puzzle game combining contextual soundtracks with diamond-based combos. They came on the show to dig into the spontaneous origins of the game, how it continued to evolve and incorporate player creations, and the difficulty of marketing puzzle games in a streamer attention economy. Later, they admit to having never seen Goncharov (Martin Scorsese, 1973).
You can follow Dave on Twitter @davemakes, on cohost @geometric, and purchase Mixolumia on itch, Steam, and Switch.
Dave’s Cool Thing to Share
Getting owned by Goncharov
Things Discussed
- Mixolumia
- Executive Golf DX (davemakes, 2021)
- Rotohex (Skip Ltd., 2006)
- Pico-8
- Down With the Mixness  (I refer to this twice as Chop Suey and I cannot explain why)
- Tetris Effect (Monstars/Resonair, 2018)
- Josie Brechner’s music
- SimCity 2000: Urban Renewal Kit (Maxis, 1994)
- Petal Crash (Friend & Fairy, 2020)
- Spirit Swap (Soft Not Weak, 2023)
Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and supporting Kritiqal on Ko-Fi.
Id. d’épisode : 1000588636342
GUID : 36f32bc7-73f6-4b22-98df-8c6ebb18036d
Date de publication : 3/12/2022 à 22:23:57

Description

Conversations about games, people, and how we can come together while being apart.
Kritiqal Care is a monthly interview show highlighting the breadth of the games community. Games critic Nate Kiernan is joined by tabletop writers, video game designers, pixel artists, streamers, YouTube critics, and others from all corners of the medium to check in and ask "hey, how are you?" These are rough times, but games can help us feel less alone through it all.

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